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ruthless invasion concusive bolt and some kind of artifact swarm,(for the metalcraft required for concussive bolt) so no blocking !, swinging for lots in a timed attack.
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what happens if you are playing another artifact deck...
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I dont see the problem if he did play another arti deck?
i believe that kungfootrooper is refering to ruthless invasion and so if i was playing an artifact deck they would have blockers !, i have x3 concussive bolts that give me the same effect as the ruthless invasion and x 4 lighhtning bolts to shoot any potential problems or artifact blockers, i also have koth, so a few win conditions i hope, this explains, and i guess is where lightning ring is coming from, cheers both and any further thoughts welcomed
would you switch perilous myr's for iron myrs ?
Shrine of Burning Rage? And I dunno about the Artifact swarm... Yes, it's relatively inexpensive and it will help with Metalcraft for Concussive Bolt, but I think you'd be better off getting a swarm out splashing W, Squadron Hawk, and Shrine of Loyal Legions (which coincidently will also give you some DoJ resistance). And instead of the Claws, maybe Rally the Forces? I imagine you're only getting +4/0 MAYBE +5/0 and first strike on 1 creature with it, Rally the forces will mostly likely give you at least +4 or +5 attacking power and First Strike spread across all your creatures, making it much harder to block.
hello mate thanks for the comments, problem i have is; i dont want to rely entirly on ruthless invasion !, so pulling the concussive bolt off matters to this deck, there fore so does the metalcraft, now to pump the shrines you mention i need to be playing frequent either red spells and or white spells and i think going two colours and needing lots of spells in each is to much to ask and will slow this down, i also then loose the convienience of the oxidda, golem and koth, of course, i am feeling you on rally the forces although i suspect there might be an even better option around somewhere but yes spreading the damage around sounds good, although claws of valkult does stay on permanently as opposed to an instant till the end of turn, and the idea with this is that they cant block anyway so shouldnt need the 1st strike, i shall look around for something that possibly divides the boost across all creatures though, as i'm always wary of a doomblad or such on the biggest creature, many thanks i like this one i want it to work, any further thoughts are appreciated
on the claws of valakut replacment trumpet blast give sthem all +2 +0 for the same mana as the 1st strike isnt an issue, one thought on this is that i will need the mana to cast this after the concussive bolt or ruthless invasion, where the claws can go on the turn before, the bolt or invasion should still be a suprise to them as should the attack following it , mmmm ?
ive built this and been play testing it 1 on 1 its quiet quick but mana curve seems a little off perhapse need some cheap 3 cost artifact creatures or more 1 drops for the affinity spells, ive added x 2 shatter as good utility and also are as good as lightning bolts when thinking of the ruthless invasions coming into play later so it dosent hurt me to carry x 2 in the main deck, i quiet like this one, thinking a few mox's wouldnt go a miss ?
update ! - hex parasite gives me etxra early drop for the affinity cretures and the steel overseers, also can remove the + counters off the other creatures if not blocked