unlimited counters bwahahaha

by flowerz on 30 December 2013

Main Deck (60 cards)

Sideboard (6 cards)

Creatures (2)


Sorceries (3)

Artifacts (1)

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Deck Description

well you use the burn and kil untill you feel like you can get things going which doesnt take long then u throw out the hydras and watch everything play out if there are any suggestions please let me know it can only help

How to Play

door of destinies call hydra then throw out corpsejack menace throw out hydras not even in that order it is still interesting had a 32/32 hydra by turn 5

Deck Tags

  • Hydra
  • +1/+1 Counters
  • Land Destruction
  • Jund

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 782 times.

Mana Curve

Mana Symbol Occurrence

00161231

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for unlimited counters bwahahaha

I would recommend making it strictly a 60 card deck, just because now you have less of a chance of pulling hydras with as big of a deck it is. Get rid of the Wight of Precinct Six because that is meant for a mill deck, maybe a format like this, but really isn't needed. I would also get rid of the Ground Assault's just because you don't play a huge amount of land, and then get rid of the Glaring Spotlight and maybe sideboard it because the hexproof ability is not very big. One last card to get rid to make the deck a 60 card deck is to get rid of the clan defiance. You have big enough creatures that you don't need more removal, and you have a bunch of fatty creatures already. Otherwise looks like a really nice deck!!!

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Posted 30 December 2013 at 23:20

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thanks for the advice man i pulled them also decided it would be good to throw another door of destinies in the mix just for a laugh but ive been having some problems with getting the correct mana any advice

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Posted 01 January 2014 at 00:10

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If you have the money I would recommend getting shock lands, because it's so fast paying 2 life to get big fatty creatures out isn't that big of a deal. Otherwise, cut maybe the shocks for more land to make it a 24 land deck which you then won't have as many or any mana issues and will benefit by being able to pump up your hydras even more. I know that shocks are good quick removal spells, but find stuff that you think should be cut from the deck.

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Posted 01 January 2014 at 03:57

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will do got to go back to basic in a couple days so ill mull things over until i feel like the mix is just right plus this could become something serious depending on what bornof the gods has to offer

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Posted 01 January 2014 at 06:11

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