Merfolk-Counter

by flipperlord on 12 August 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

It's a counter deck. The Lullmage Mentor adds Merfolk tokens into play every time I play a counter. Even without the Lullmage, my numerous lords and the Merrow Commerce allow me to lock the game down for my opponents, as I attack for massive damage each turn.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,792 times.

Mana Curve

Mana Symbol Occurrence

064008

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Merfolk-Counter

Have u considered Intruder Alarm, and Wanderwine Prophets?
I realy like your setup for the decks ... i have a sorta similar build but i added white for quiker token spam for my Lullmage Mentor :)
if u wanna take a look, maby give some advice for me? http://www.mtgvault.com/ViewDeck.aspx?DeckID=207462

0
Posted 12 July 2011 at 14:01

Permalink

Reaper-NL has deleted this comment.

Posted 12 July 2011 at 14:06

Permalink

but just 1 question ... how do you force your oponent to have an Island .... maby lose 3 counters and put in 3 Aquitects will

0
Posted 12 July 2011 at 14:07

Permalink

I know that i need the aquitects will... i actually had them in there at one time, but i have difficulty figuring what to take out... i appreciate the advice though.

0
Posted 14 July 2011 at 02:29

Permalink