Flipknight28

4 Decks, 105 Comments, 0 Reputation

I'm a big fan of White Decks, (And Zombie Decks, but that's besides the point...) and seeing a deck that doesn't revolve on small 1-3 mana creatures is refreshing.

But I gotta hand it to Chilly282, he's right you know. The deck is solid, but lower mana costs for the first few rounds will help you out. But if you are determined to keep your creatures, then might I suggest a few Holy Days or maybe a few life gaining spells to help you survive the first turns? And a few Armored Ascensions( since you're running a mono white deck anyways ) to help your creatures get pumped up will definitely help out in the later turns.

+1 & keep up the good work!

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Posted 16 November 2009 at 21:40 as a comment on White aggro type 2

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nice dude... +1

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Posted 14 November 2009 at 13:21 as a comment on "X" Marks the Spot!

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Agree with Arcanefighter. Also, the terramorphic expanses might not be needed as much because you're running a white mono deck anyways. As far as the angelsongs, I recommend Holy Day (Cheaper Card). Awesome Deck man, +1 for me!!!! Btw, come check out my decks to see if you can help me out. Thanks!

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Posted 14 November 2009 at 13:18 as a comment on Amazing flying deck

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Nice Deck man...what about adding a few Presence of Gond ( I know they're elves and may not go with your theme, but I always put them onto my elf tokens and with my other token producing cards, I usually get around 10-12 tokens per turn... ), Rise of the Hobgoblins would make for a great way to simply throw in tokens when you have enough mana, and also a few beasts of burdens with Whispersilk Cloaks might add for a game winning attack... Just my thoughts, use it if you like.

Please help me out with my decks as well. Oh and +1 !!!

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Posted 14 November 2009 at 13:13 as a comment on overrun

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holy crap....thats a lot of cards... haha looks like fun! +1

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Posted 13 November 2009 at 11:57 as a comment on Thraximundar EDH

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I'm actually building a similar deck (- Kazandu Blademasters, and - Ranger of Eos.. hard to find them...) But otherwise a solid deck. Might I suggest a few Holy Days, Pacifisms, Recumbnent Bliss, or Oblivion Rings for any big threats? Pls comment on mine too! =) +1

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Posted 13 November 2009 at 11:25 as a comment on Zenidar White Weenie

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some dual lands to speed up the deck. harrow is great, but also a few more one droppers for early defense maybe? or a few more burn spells to help out the early game? Just a thought... +1 =)

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Posted 13 November 2009 at 11:20 as a comment on Allies - Green/Red

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Holy mother...this is a kick ass deck man... +1....

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Posted 13 November 2009 at 11:09 as a comment on Rat-atat

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Great Deck man, but what about the early game? maybe a few one droppers? I only say that because most of the ally cards cost 4mana or more... but it looks fun. +1

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Posted 13 November 2009 at 11:06 as a comment on Infinite Allies

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Agree with Aethercraft, you need to find cards that work with eachother and that have combos. Otherwise all you have are a bunch of cards with no real specific goal. Although I highly doubt that this deck can own, I believe it has lots of potential, keep at it!.

Remember these General Guidelines:

1. Lands should take up roughly 22-28 of your deck. Depending upon the Number of cards.

2. Multiples of Cards give you a better probability of drawing them.
4X= If you really need them every game, 2-3X= If you like seeing these cards , but don't "NEED" them, and 1X= If you want to see it every few games just to add insult to injury.

3. Build your deck around the purpose you had in mind, but always have back-up combos just in case Plan A doesn't work...

4. Decks should run around 60 cards. Anymore, you're going to have to make every card count and adjust the numbers of them accordingly.

5. Last, but not least: Be creative and different. Merely Copying decklists and winning doesn't make you a good player, it makes you PREDICTABLE & BORING! And Don't sweat what others tell you, Have FUN with your deck!

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Posted 12 November 2009 at 17:08 as a comment on esper ownage

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No other spells? At least add a few creature removal spells or counters in the side board just in case. but otherwise, +1

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Posted 12 November 2009 at 16:56 as a comment on Zerg Rush

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haha... slivers ftw... +1

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Posted 12 November 2009 at 16:52 as a comment on Sliver zombies

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Agree with Bit_T. since its blue anyways, maybe a few counters might come in handy. but otherwise, a really solid deck. +1 for me!

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Posted 12 November 2009 at 16:49 as a comment on Bant-Exalted

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thanks loki will consider it

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Posted 11 November 2009 at 23:23 as a comment on Kithkin Lockdown

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Well noted arcanefighter. It was a tad immature, and you are absolutely right, I apologize... I can be a jackass sometimes too, but check out my comment above from another posting i put on a similar topic..

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Posted 11 November 2009 at 15:52 as a comment on -1 top rated decks with no comment should be shot

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so far, here's what we got... for those who are doing the coding for the site please listen up!
1. Rating from 1-10
2. No Rating without Comment
3. Top Rated for Different Categories of Decks
4. Top Rated Decks should have Categories as well ( Week, Month, Of All Time, etc.)
5. (This one's from me....) Ability to delete unwanted comments or Block annoying users

Feel free to add so we can get the change going...

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Posted 11 November 2009 at 15:50 as a comment on -1 top rated decks with no comment should be shot

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so far, here's what we got... for those who are doing the coding for the site please listen up!
1. Rating from 1-10
2. No Rating without Comment
3. Top Rated for Different Categories of Decks
4. Top Rated Decks should have Categories as well ( Week, Month, Of All Time, etc.)
5. (This one's from me....) Ability to delete unwanted comments or Block annoying users

Feel free to add so we can get the change going...

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Posted 11 November 2009 at 15:49 as a comment on Member Database

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Simple and effective. Nice job deadpuddle. +1 for me.

But don't forget about creature removal for those beefy creatures...

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Posted 11 November 2009 at 15:47 as a comment on Zombie Overrun

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haha thanks. yeah, i suck at math, but yeah.
thanks

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Posted 11 November 2009 at 08:45 as a comment on BACK TO BASICS

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Remember these General Guidelines:

1. Lands should take up 25%-35% of your Deck (roughly 22-28)

2. Multiples of Cards give you a better probability of drawing them.
4X= If you really need them every game, 2-3X= If you like seeing these cards , but don't "NEED" them, and 1X= If you want to see it every few games just to add insult to injury.

3. Build your deck around the purpose you had in mind, but always have back-up combos just in case Plan A doesn't work...

4. Decks should run around 60 cards. Anymore, you're going to have to make every card count and adjust the numbers of them accordingly.

5. Last, but not least: Be creative and different. Merely Copying decklists and winning doesn't make you a good player, it makes you PREDICTABLE & BORING! And Don't sweat what others tell you, Have FUN with your deck!

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Posted 10 November 2009 at 11:33 as a comment on BACK TO BASICS

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