The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
my cousin just gave me his old cards so i want to build a green deck what cards should i put in?
i usually try to get as many forests on to the field to play thorn elemental or crash or rhinos then i get to attack their life points
This deck has been viewed 1,007 times.
first problem, too many cards. second, way too much mana cost. dump all the 5 or higher mana cost cretures. granted you have a huge mana maker in one of your enchanments, but you only have 1. Basically, you need a token ramp. overrun your opponents with small tokens and just run rampant.
Permalink
Here's a basic tutorial on deck-building that I did some time ago.http://www.mtgvault.com/muktol/decks/how-to-build-a-deck/ This might help you with some of the basic decisions that have to be made on how your deck should evolve. When you need help some more informations would also be nice: Are you willing to buy/ trade cards, maximum budget for this, perhaps the desired legality of the deck, and so on. Basically every information you can give us beforehand we don't have to ask afterwards :)GreetingsMuktol
You want to have a plan when building a deck. From the green i say this would be close to a "beat down" deck, where you would just want to kill your opponent by overrunning them with large creatures... green is good with that. All decks want to create consistency based on their strategy. Which also means you want to have a maximum of 60 cards in the deck (no more than 4 of a card, not counting basic land). Out of those 60 cards you want to have 23-26 lands. For a big creature theme, you would want some cards that "mana ramp" you into the big creatures. Cards that tap for mana, or help you find mana and put them into the battlefield. You also would want to get cards that relatively do the same thing so you get a higher % chance to draw those cards. Cards that synergies and or do similar things creates a greater consistent deck when piloting.