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Deck featuring a lot of gold cards from the Shards group focusing on maximum P/T value per mana. In order to run three colors I made sure to keep everything at four mana or less. Green is the primary color, which I believe you should always have when running more than two. The Dawnglow and Fireball are simply there to take advantage of white's and red's best talents and add balance to the deck.
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If you could, I would definitely attempt to switch out the Kazandu Refuge and Graypelt Refuge out for Sunpetal Groves and Rootbound Crags. Having all of those tapped lands come in every turn is gonna be a huge bitch to deal with. Other than that, I really like the way the deck is set up, it's an interesting take on a Naya deck. The creatures all seem to go together well in a weird way, haha. 8.5/10.
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