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A deck built around Key to the City
The lifelink ability is meant to bolster the effect of the creatures benefiting from the Key. Then I have all the graveyard recovery cards to mitigate the discarding that activates the Key. Authority of the Consuls is the perfect complement to both themes of the deck: 'unable to block' and 'life gain'.
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Are you trying to stay in kaldesh? There is one spell with madness that I would recommend if you can get hold of any shadows over innstrad?This deck seems ok though, but you probably never want to draw dukkra scavenger. so id cut it down to two? Replacing it with Noxious Gearhulk?Also with 20 lands in most games you will only ever see 4-5 lands, so id say cut cutting a down one rush and one augmenting automaton for two basic lands OR two shambling vents would be really good for you, :)All the best!
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