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First attempt at making an aggro green stompy deck. Considering how much I enjoy BIG BIG BIG green creatures this was a change for me. Let me know if you think I should add/remove anything.
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Harrow could work really well. Turn 1 forest, Llanowar Elves. Turn 2 forest, Harrow then Strangleroot Geist. Turn 3 forest, Khalni Hydra.
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Ahh I wish Khanli Hydra only costed 6 mana. Unfortunately it costs 8, but I see what you're getting at. And the only problem I can think of with Harrow is speed, because I don't want it slowing down this deck. I honestly don't feel like i'll need the extra mana and I don't want it taking up room. What do you think, in terms of Harrow slowing down the deck?
Harrow seems like the fastest ramp spell for this deck, followed by Nature's Lore. Other stuff like Rampant Growth and Cultivate would slow the deck down because they get lands that come in tapped. This deck relies on fast starts, so tapped mana early in the game is a bad idea. Harrow gets two untapped lands straight into play, which you can immediately use to play another creature. However, (if you need any ramp at all) you might be better off with more creatures like Llanowar Elves because they can be boosted by Giant Growth, Primal Bellow, Rancor and Overwhelming Stampede.
its okay, i guess