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This deck has been viewed 1,925 times.
ouch.this is a bitchin deck hows it play?
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I was thinking of a "Red Deck Wins" concept with white. However by adding white it slowed it down a bit. So the point of the deck is the same as RDW but with blind obedience, searing spear, and pillar of flame to slow down and burn your opponent's creatures. The other difference is that it can last longer rounds. With ways to make your creatures indestructible works well blasphemous act and Boros Reckoner for a disgusting combo. :D
very nice! i like it alot!
IMO you need at least 4 1 drop creatures in any sort of agro deck, preferably 8.Legion Loyalists are very nice at any point in the game due to their battalion too.I'm sure this deck will do very well against most decks but I'd be fairly comfortable going underneath it with a RDW deck and by the time this deck gets into swing, so do control decks which may cause you issues.Personally I'd drop all 5 enchantments and a Frontline Medic for 4 Legion Loyalists and 2 Stromkirk Nobles/Rackdos Cacklers.
Wow great job on this deck. I run boros aggro when I play and never gave a thought to pairing Boros Reckoner with Blasphemous Act. I see the relevance of it with Frontline Medic or a pocket Boros Charm. Simply awesome combo, keep the good ideas, like this, coming.
I have played a pure RDW against decks holding 4 blind obediences and they hit a wall trust me. Blind Obedience became a requirement since it came out. And extorting it for an extra mana each time you cast anything accumulates. I do need some 1 drops though.
Great build! I'd loose the guildmages, one Blind, and one warleader, for 4 more one drops. Also 4 charms is alot... i mean they're great but three would probably do with one in the side. Are you not finishing the opponet with the Act? When I look at this deck it looks like boros deck thats been sideboarded against a typical RDW or Boros agro. Great call in this environment. Cheers, your a cunning deck builder.
Thanks :D I was thinking of dropping those guildmages too and picking up either 1 drops and another Act. For 1 drops maybe a doomed traveller since if it isn't indestructible by one of the effects of the other cards, it dies and brings a 1/1 flier to continue the battalion.