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My take on an old classic. I've been bouncing around a deck like this since Invasion came out, and I think I've finally found a main deck that works for me. I'm still not 100% solid on the sideboard, especially Lyzolda, and would like some pointers on how to change it for the better. Any advice would be great, and I am willing to hear suggestions. Right now I think the deck works great, and am really only interested in tips on the sideboard for now; why change what works, right?
Most red-black decks just throw creatures and burn at you willy-nilly. This one, not so much. I swapped out the Seal of Fires for Pyrite Spellbombs, which can deal with annoying protection abilities and can be burned to draw you a card against all-fat decks, as well as those that only use a small amount of creatures (that's what the Terminates are for). I also dropped the Urza's Rages common to the deck in it's original incarnation for Red Sun's Zenith; the theme of my deck is recurring burn, and the Zenith does that while being a more mana-efficient mana-sink. Blazing Specter is an amazing card for what it costs, and the Nightscape Familiars make pretty much everything else in the deck cheaper. I put in the Phyrexian Metamorphs so that I could have extra copies of Flametongue Kavu when I needed them, and it turns out the card is great when you use it to copy other creatures in the deck; it also gets cheaper when you have a Familiar out, which is good. Void lets you deal with a lot of different stuff (though no enchantments, bugger), and the win condition I find myself using often is bringing back Hammer of Bogardan every turn for damage. I've been tinkering with this since Invasion Block brought the archetype to life, and it's a great deck to use.
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so what kind of input are you looking for on this deck? I know you said sideboard, but the real question is what kind of threats does this deck have to deal with that mainboard cards cant?
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