Aggro-Discard

by Feral2k on 27 October 2012

Main Deck (60 cards)

Instants (8)


Planeswalkers (4)


Enchantments (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

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Deck Description

It's supposed to take out your opponent's options while beating face, but it's not quite fast enough for me. Any suggestions on making it faster? I'm open to almost anything.

Deck Tags

  • Discard
  • creature aggression

Deck at a Glance

Social Stats

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This deck has been viewed 1,340 times.

Mana Curve

Mana Symbol Occurrence

006840

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Aggro-Discard

Given the relatively low mana curve you run, you can really get away with about 20 lands. This doesn't directly speed it up, but I think you will find the adjusted land count will make your games flow better. Personally, I would use the free 4 slots to throw in some creature kill to deal with anything that you can't make your opponent discard.

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Posted 02 January 2013 at 08:45

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Like what kind of elimination? The prototype for this deck used Devour In Shadow, but that was back when it had some life-gaining cards in it. I'll try adding some Chainer's Edicts for now, but any suggestions would be nice. Also, I was thinking of shaving 4 lands off to add some kind of deck-thinning fetch-land; any thoughts on that idea?

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Posted 02 January 2013 at 23:47

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I don't like 'Chainer's Edict' as it gives a little too much choice to the opponent on what (s)he gets rid of. 'Go for the Throat' is the typical kill card that most people like to run. As far as fetch lands go; sure, there isn't too much drawback. It doesn't benefit you as much as some people seem to think but it helps a little. I personally just don't like spending money on them when I can avoid it.

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Posted 03 January 2013 at 07:53

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In the fetchland department, I could always use Terramorphic Expanse or Evolving Wilds, if I was looking to save money. Having the nice expensive lands would be nice, but I can make due with cards that are easier to come by for now. What do you think?

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Posted 06 January 2013 at 19:59

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Oh, well if you wanna go with the inexpensive common fetch lands like 'Terramorphic expanse' or 'Evolving wilds' there is the draw back of speed. Lands they fetch come into play tapped, so you are effectively losing a land drop that turn. It will affect your speed. I personally don't find the impact to my gameflow worth the benefit to my draw odds... Now if you were going with a more expensive sac-land; that is a different matter.

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Posted 09 January 2013 at 16:34

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Yeah, I did realize that after saying it. I think I'm just going to go with Bloodstained Mire for a fetch-land. This really is just a "project" deck I started working on again after updating my MachineHead deck just where I wanted it, and I'm not looking to have it "done" right away. If I have to save some money to "finish" the deck, I can wait it out.

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Posted 09 January 2013 at 23:41

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