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First modern deck and it runs good, turn 3-4 wins consistently. But I wanna know what I can do to make it better. No lords. Maybe contested war zone? Anything is appreciated. Thanks in advance guys.
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NOTE: Set by owner when deck was made.
With your low curve, you could run 18-19 lands. I'd also drop Simian Spirit Guide as mana should not be a problem, and Howl of the Horde as you don't have that many spells to copy. Then I'd double up on the Bushwhackers with Reckless Bushwhacker and fill the rest of the deck with Goblins like Tattermunge Maniac and Goblin Wardriver and / or a few more burn spells like Collateral Damage or Shard Volley. Contested War Zone isn't a bad idea. Teetering Peaks is another option. Though I wouldn't go with more than 2 nonbasic lands, you need that {R} from the land asap.
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Was looking through cards, instead of war zone, what about banners raised, same effect, no drawback.
Biggest problem I have with Banners Raised is it takes up a spell slot. Contested War Zone takes a land slot. You want your spells to be one of two things: Cheap burn (3+ damage) or cheap goblins. (this is just my opinion).
I play Goblins casually, don't know how competitive they are in Modern.Here are a few mentions:Brute Force - is a nice combat trick / sort of burn spell.Dragon Fodder / Hordeling Outburst - tokens work well with Denizen and kicked Bushwhaker, also great for the Grenades.Goblin Chieftain - pumps your team, also works great with tokens as he gives them haste. Can you explain why you don't like lords?Spirit Guide is a great card for some combo oriented decks. With aggro Goblins at a very low curve, it is not worth it I guess.Howl of the Horde is just bad in this deck I think. Maybe 1 or 2 Shared Animosity could work in its spot, also there is Raid Bombardment for flavor reasons :)I had great experiences with Teetering Peaks. I know tapped lands are bad here, but maybe one or two can be worth it.