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the combo is based with the doubling seasons. Graft cards come in with a certain number of +1/+1 counters on them. Doubling season improves them. Along with creature control, life gain and token massing. this deck should prove to be a fun deck to destroy all. I have used this deck for awhile now and have yet to be beat. It also has a long lasting survival rate.
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Too many 1x and 2x cards for my liking. I do however like the abuse of Doubling Season to get more +1/+1 counters from graft :P
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ive had a game that in about 10 turns in, I had 392 life, and 4 creatures on the field that were all 50/50+ power and toughness. Also was able to take all of my opponents creatures so it was fun over kill.