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All you need is 5 land cards to get up and running, 10 will guarantee victory. What ever creature your opponent brings out, control it with Threaten or Traitorous Blood. If you have the mana and you really want to completely control that creature, use Mind Control, Persuasion or Riptide Entrancer with Teleportal.
Hypersonic Dragon will give you flash so you can use Threaten and Traitorous Blood when the opponent attacks and have his creatures fight each other. Nivmagus Elemental to deal damage early on and late into the game with enough sorcery spells. Mercurial Chemister to draw cards and do some damage to finish off the game. Dragon Mage works well with Wash Out and fun when it's successful. If you have the mana and you really want to completely control that creature, use Mind Control, Persuasion or Riptide Entrancer with Teleportal. It can also work great against token decks or decks with a lot of small creatures. Wash out will take care of all colors.
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