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Tutor = Using Demonic Tutor or Rhystic TutorStartYou should draw at least 3 Land cards. Tutor if you do not have 4 Lands combined in your hand and in play by turn three.Early-GameRuthless Ripper, Crypt Rats and Wall of Shadows will keep you alive in the early game while you setup your Mid-Game Strategy. Tutor out Crypt Rats in case opponent is bringing a lot of tokens or single mana creatures. Ruthless Ripper has Deathtouch which alone is worth it and morphing deals two damage to opponent. Wall of Shadows eliminates Trample and is immune to combat damage. Use Krosan Colossus for it's Morph cost, it helps with Threshold if it dies. Mid-GameTutor out Buried Alive and use it to put Angel of Glory's Rise, Azor's Elocutors and Teysa, Envoy of Ghosts into your graveyard. This will put 4 cards into your graveyard. If you do not have 7 cards or more yet, then Tutor out another Buried Alive and put three more creatures into your graveyard. Finally Tutor out Stitch together and use it on Angel of Glory's Rise which will bring it to play along with Azor's Elocutors, Teysa, Envoy of Ghosts and Ruthless Ripper if it's in the graveyard. You can Tutor other Tutors to get Threshold. If you have powerful creatures in you hard, then Tutor out Quicksilver Amulet to bring them to play. Bring out Charmbreaker Devils to reuse Stitch Together which keeps bringing back your creatures or any other sorcery spell to help with Late-Game strategy. Late-Game - Players' ChoiceCorrupt, Tutor it out or reuse it with Charmbreaker Devils.Platinum Angel with Darksteel Plate attached.Stormtide Leviathan with Darksteel Plate attached.Archfiend of Depravity with Darksteel Plate attached this will level the field if it's a problem.Azor's Elocutors with Darksteel Plate, this can start in Mid-Game.
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