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This deck is designed to be an Esper control deck, except using artifacts to facilitate card advantage. Many threats, such as Sphinx Summoner can tutor artifacts, and many artifacts are versatile removal or card draw on their own. Given Sharuum (the General of this EDH deck) and her ability to recur artifacts upon ETB, I thought it'd be good to have a slight goodstuff theme. This deck is not trying to infinite combo, because it's too easy and not fun for opponents, and is not trying to lockdown opponents. It's supposed to be fun, interactive, and have a highly versatile gameplan. This is only my third EDH deck after an Intet, the Dreamer deck you can find here: http://www.mtgvault.com/farazr2/decks/intet-the-dreamer-edh/ and a Melek, Izzet Paragon deck you can find here: http://www.mtgvault.com/farazr2/decks/734801/
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