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Avenger of ZendikarVorinclex, Voice of HungerAnt QueenAny three of those, but I think what you really need is Mycoloth.Ant Queen and Mycoloth would really push the life gain to the max though.
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I really like Mycoloth , but ant queen not so much. Mainly because those tokens are ants not saporlings but over all what do you think of this deck?
It's not bad, it looks a little slow on token production but once it gets moving I could see it putting up a good fight.I was just reminded of another card, Rootborn Defenses. Populates and then makes all your creatures indestructible.You should also take a look at Craterhoof Behemoth.
I really enjoy this deck and it fits my play style completely. Also CraterHoof Behemoth is a great card but I am good with what I have , and i don't have much money to spend on this
Thanks... :P
Yeah. I'm trying to smooth over a decent standard deck here soon... might build a red white since I have quite a few good cards in those colors. If you have any ideas let me know.
send me a link and ill happily help
in decks like these, you really just want to drop a) a bunch of lands and b) draw lots of cards. If you can do both of those, then dropping all of the things you have in your deck will be no problem, with lifegain, you don't even have to worry about the enemy board THAT much. Cards that helps you draw what you want are cards like: Abundance, harmonize, Collective Unconscious (this one MIGHT become dangerous for you to cast!), Explore, Primordial Sage (this one is a beast! Literally!), Psychotrope Thallid (goes VERY well with your deck! Those small little saps are expandable, always more of where they came from!) I would also consider removing some of the more useless fungus creatures you have in the deck. Thallid Germinator is a bad fungos, for example and would be much better off being a Primordial Sage or a Psychotrope Thallid. Growing Ranks only ever generates 1/1saps (which your fungus creatures are doing just fine by themselves, they just need backup to be able to work with what they're good at). I really like the archangel and the Mycoloth in this deck, they simply give so much to offer and reward you a lot for having lots of saps! Although I do love Sprout Swarm, however, I don't think it's needed in this deck, I think you'd be way better off just getting more card draw so you can get the ball going faster honestly. (drawing that life and limb faster and more lands will allow you to play more things faster, to do that consistently, you'd need card draw in order to be able to spend all your excess mana, also, it's really nice to have against decks with lots of removal spells just to refill your hand, so even if they kill all your creatures, you can just populate the board with a 2nd army)last thing, True Conviction works VERY well with sap decks! You already have lots of lifegain in the deck in form of the 1 life when a creature enters the battlefield creatures, so replacing some of your luminescent rains should be rather easy :)
Cathars' Crusade, Psychotrope Thallid , True Conviction ,Explore Gaea's Blessing , Harmonize, Insist ,To Arms! are all things that i want to add to this deck but ill figure out what to take out and put in.also i think Gilt-Leaf Archdruid would be fun