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It would be nice to know how we could help
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just anything that you could suggest to make it faster or stronger. card subs incase i over looked something n the like
I use a little different approach in my http://www.mtgvault.com/muktol/decks/wg-tribal-angel/ to get the angels on the field fast enough. "Axebane Guardian", "Overgrown Battlement" and 2 more defenders help me to stay alive and get mana fast. If all runs right, I can play "Avacyn, Angel of Hope" (cc8) or any other angel I play within turn 4. "Harmonize" helps me to draw cards and "Cloudshift" is used to protect the creatures I use.
im trying to stay mostly angels... i know the axebane and defenders can help, but i have a deck with it already and i try to vary my decks from one anotheradded some different ramp. dont know how i feel about it yet