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This is a slightly more refined version of the prototype I posted a few days ago ------------------------------------------------------- This combo requires a bunch of specific cards, so the walls are there to encourage players to attack each other instead of you (especially Wall of Shards, as Six.Degrees pointed out, will help you make some friends in a multiplayer game since in the end thwe amount of life they have is meaningless). The top and tutors are there to help you find the right cards. the combo... 1) play Lethal Vapors and put Pithing Needle on it to prevent any other players from skipping their turn to kill it 2) play Ivory Mask (this deck is not very team friendly, but if you are playing two headed giant or teams, swap out the ivory masks for Imperial masks ahead of time) 3) play Endless Whispers then Phage the Untouchable When you play Phage, it dies right away because of Lethal Vapors. Endless Whispers lets you give the dead Phage to another player. That player loses the game. The mask prevents you from getting the phage so it will get passed to another opponent. That player loses. In the end you will be the only one left :) Also, the greater auramancy prevents removal spells from ruining the deck ---------------------------------------------------------- And to top it all off, this deck is relatively cheap. The most expensive card is the Pithing Needle.
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Slick, pretty awesome
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Haha, so evil, I love it. And its a very well rounded combo deck too, an unusual sight. Very original. Great job!
Hmm... Neat idea, but I'm pretty sure that Phage will get RFG'd when your opponent leaves the game. I'm absolutely sure that she won't go to a graveyard for endless whispers to trigger when your opponent loses.
Sorry, forgot that the lethal vapors trigger will stll be on the stack and you could get it to go off first, my bad.
yeah, and even if lethal vapors wasn't out phage would still go to my GY...in multiplayer Magic if a player loses all cards he/she had under their control that they didn;'t own go to their owners GYs
Check out the most recent Cranial Extraction over on Sally. According to them, Phagle will only trigger once per opponent, because Endless Whispers will set up a trigger that will be under the control of the losing player, and since that player is out of the game Endless doesn't actually trigger and Phage stays in the 'yard.
But as for the multiplayer magic rulings, if an opponent leaves the game with permanents that they don't own those permanents are removed from the game as well and don't hit anyone's GY.
ah ok, thanks for clearing that up :)