Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
G/W ramp deck taking advantage of overgrown battlement and summoning trap. This is updated for M11, but i have finished in the top 3 with it at the last 3 FNMs.
This deck has been viewed 1,429 times.
I love this build man. Crazy cards in there too. Our decks work really differently!
Permalink
What about ancient stirrings? Summoning trap seems a bit limited to control decks. You could sideboard 2 summoning traps and add 2 ancient stirring? I dunno, just thinking outloud.
Its a common misconception that summoning trap is limited to control decks. The six mana hard cast is incredibly easy to pay by turn 4, and it puts it into play instead of into your hand. that means, when a bloodbraid elf is swinging at me on turn 4, i can instant speed an ulamog into play, block it, then attack with it without the other player ever having a chance to remove it. Between being instant speed and placing the creature into play, (plus its not only colorless, i can place a pelakka wurm or primeval titan or iona into play also), AND it being the top 7 cards instead of top 7, i much prefer the trap. mana is no issue for this deck.
Zamfir has deleted this comment.