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Preface: So a while back I had a deck idea that abused Fertilid and the grind mechanic from Gatecrash. I was having a tough time constructing a deck that could use both effectively. This morning I got the idea to construct two decks, one that focused on getting your opponents' lands out of their libraries and one that used grind to mill them away. I figured the decks would work well in a Two-Headed Giant or other team setting. The Coffee portion of Coffee Beans. The primary point is to get lands out of your opponents' libraries using Fertilid and Collective Voyage. This leaves your opponents open to the Beans deck, which uses grind. Coffee is easily the less able of the two and needs some work to be feasible.
Fertilid and Collective Journey are the major cards of this deck. Use them to force your opponents to get lands out of their decks. Fertilid gets some reusability with Forced Adaptation and proliferators. Polluted Bonds can punish your opponents for every land you force them to put into play. Most of everything else destroys lands.
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