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burm e'm get tokens
This deck has been viewed 1,595 times.
Only thing that makes me hesitate with this deck is I like my counters when I run blue. But I like this deck.
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yeah i know
hey check out my mono green
-2 Arcane Melee, -2 Sleep, -4 Krenko's CommandYou're running a set of Electromancer, so Arcane Melee is pretty much useless. Sleep is a nice way to save yourself, you don't necessarily need 4. Talrand and Talrand's Evocation take care of tokens for you, so Krenko's command can be swapped out for something else.+2 Mizzium Mortars, since you can wipe your opponent's board most of the time. Your Electromancer can reduce the overload to just RRR.+4 Thought Scour. Set off Guttersnipe while milling your opponent AND drawing a card? It's tasty. You can also use Ponder or Preordain alternatively. +2 Wild Guess. Discard a dead card (like an unnecessary Talrand) to get 2 cards. You can use Faithless Looting too, since you can get 2 uses from one card thanks to Flashback, but there is a chance that you may need to discard stuff you want or need to keep.Good deck, otherwise.
thanks but no thanks(: