Gruul Enter the Infinite

by exortisttitan on 11 June 2014

Main Deck (61 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The main combo in this deck is to use the Kruphix god to gradually build up enough mana to hard-cast your Enter the Infinite. Once you have your whole deck in your hand and a Borborygmos on the field, discard lands for the win.

The most important card is definately Signal the Clans. You can pull out one Kruphix god, one Borborygmos, and either a ramp creature, or a dragon, depending how late the game is.

A mix of the elixirs, clan defiance, and the mizzium should keep you alive long enough to get something big on the field.

Deck Tags

  • Standard
  • enter the infinite
  • Gruulish

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

02002123

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Gruul Enter the Infinite

you are going to need mountains and islands....

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Posted 11 June 2014 at 18:25

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haha why do people always say that?? obviously they are placeholder lands that i put there when i start making the deck so i know how many cards i have left to add...

thanks anyways

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Posted 11 June 2014 at 19:09

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hha, no worries. 4 of each shock and a few temples should do it for this list

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Posted 12 June 2014 at 17:52

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