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A blue-green sliver deck.
This deck runs around giving your slivers trample and flying through horned and winged slivers, or make them essentially unblockable with shadow sliver.
This deck has been viewed 927 times.
just a minor issue, you need more forests than islands and at the moment it's even. Also, duel lands would be nice. Otherwise, cool deck. +1
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Thank you for your constructive comments! I did not realize the deck was more green-heavy until you mentioned it. I'm trying to avoid dual lands because they tend to be expensive.
No problem man :) x
As far as "cheap" multi-colored lands go, you could run some Simic Guildgates and/or Evolving Wilds, which are pretty cheap. Both will slightly slow you down, since they come into play tapped, however, Evolving Wilds has the bonus of being a fetch, which effectively reduces your library to 56 cards, adding reliability.In my 5-color Sliver deck, I also run Pentad Prism, which is great since it allows me to cast a 5-color Sliver on turn 3, but I don't think it's necessary here, although it'd still allow you to play 5CCM Slivers on turn 3. Then again, considering everything has a 3CCM or lower, you're probably better off sticking with regular lands and save room for Slivers.As far as Slivers go, I'd try to add some Brood Sliver (great for raising a large token army), Synapse Sliver (to draw cards, I like it better than Mnemonic Sliver, although Mnemonic does lets you sacrifice Sliver before they're about to die to another source), Might Sliver (to pump your Slivers even stronger) and Reflex Sliver (gives Haste to all Slivers). I'm not sure how much these cost, however, so if you want to stick to the budget, these might not be viable options.All in all, nice deck, UG always seemed like the best 2-color Sliver combo for a deck, since it combines Flying/Haste/Unblockable/Draw/Trample abilities, making it very versatile.
Thank you for your comments! I avoided some of the slivers you have mentioned above due to their relatively higher mana costs (I'm trying to keep the ccm down).