quest for the goblin lord?... no?... lol
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I think going myrs by themselves arent so good, But going infinite with them always wins you the game if you can get it off --- just ideas -- 4 myr galvanisers 4 palladium myrs 2 myr sires (for your turbines or kuldotha forgemaster) Kuldotha forgemaster (1-3) 3 myr reservoirs Myr turbine (again 1-3) 2 myr battlespheres 1 Gelatinous genesis 1 Red sun zenith 1 untamed might 2 ichorclaw myrs 1 BLIGHTSTEEL! any of the mana giving myr are MUSTS. Anything else. Idk these are just ideas, not an actual deck, you can put loads of things in, like worm coils and thopter assemblys (high cost, awesome artifacts for the kuldotha forgemaster.) but ---- combos ---- :D 3 myr reservoirs -- for your 4 myr galvanisers (incase of some bastards who like to wrath :P ) -- for your 4 palladiums -- so you can go infinite with things red sun zenith, gelatinous genesis (things that cos x) etc. (Ichorclaws are stupidly awesome in my opinion - cos usually players take the 1 infect instead of getting their crap infected, when this happens you can just untamed might for 9+.LOL) Myr turbines and get as many myrs as possible(like your galvs.) or battlesphere! and start owning. Heres a cool trick, Turbine for battlesphere, then sacrifice it and 2 of the myr to the forgemaster and get something awesome like a blightsteel or wormcoil. Use reservoir to get your battlesphere back and play again, getting 4 more myr (you can also sac. the myr sire). this is fun.... :) I would chuck in like galvanic blasts to clear some things for 4 damage (myrs = artifacts = METAL CRAFT!).. shimmer myr (?) for flash or... COAT OF ARMS!!! idk.. haha, just made these up.. It has potential tho. help??