Merfolk

by Evilcalamari on 23 December 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Yup

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,323 times.

Mana Curve

Mana Symbol Occurrence

064000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Merfolk

here is my merfolk deck
http://mtgvault.com/ViewDeck.aspx?DeckID=126825

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Posted 23 December 2010 at 14:09

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^ What a great comment, they really got into how your deck works and what you need to improve with it. Anyways, overall I think it's solid man, I would probably do away with Venser's Journal. I mean, yeah it gives you life, but you don't have any draw cards in there. Seems unnecessary imo

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Posted 24 December 2010 at 12:53

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So I took out a venser's journal and reliquary tower. But I also added a bunch of draw cards cause my idea was to make it very fast.

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Posted 24 December 2010 at 13:21

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Do you think 19 lands is enough? I find I usually have trouble with less than 20-22 even with draw.

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Posted 26 December 2010 at 21:22

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Yeah I was thinking about that...i have to fiddle with the numbers

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Posted 26 December 2010 at 21:50

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The thing is that it has a relatively low mana curve other than stormtide...so im not sure

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Posted 26 December 2010 at 21:57

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Do you think you'll have trouble getting the stormtide out with so little land? It seems like your main finisher, with that all merfolk have island walk combo. Maybe try adding in some grand architects for the mana problem?

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Posted 27 December 2010 at 20:33

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Is steady progress only there to support door of destinies or did I miss something. And if it is only there for door of destinies then i think you could take it out because the +1/+1 is covered with the other merfolk.

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Posted 03 January 2011 at 20:38

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It's also there for the level ups and to draw a card, I'll often play a merfolk giving it a counter then steady progress leveling up all my creatures and giving them all another +1/+1 as well as drawing a card

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Posted 12 January 2011 at 12:15

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Also steady progress works with cosi's trickster

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Posted 14 January 2011 at 01:18

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