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Just looking at lifegain stuff. Before you comment about Archangel of Thune, look at how much it costs. But please comment.
With the perfect hand: Turn 1: Soulmender Turn 2: Ajani's Pridemate Turn 3: Spike Feeder Turn 4: Sunbond, Boost Spike Feeder and Pridemate infinitely and gain infinite life.If you can't pick up the right cards, wait till turn 5 to play primal command and get anything you dont have yet.Turn 6: Felidar Sovereign and win
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You could throw in an Aetherflux Reservoir as a second win condition with all the lifegain.
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Hardened Scales could be a good addition. With only one Hardened Scales out:Spike Feeder enters with three +1/+1 counters and it's {2} mana abilitie removes one +1/+1 counter to add two +1/+1 counters (netting you one counter).Each time you gain life, Ajani's Pridemate will gain two +1/+1 counters. Sunbond gives +1/+1 counters equal to the amount of life gained plus one more. If you swap out Armadillo Cloak for Unflinching Courage, this deck will be Modern legal. Graypelt Refuge functions exactly like Blossoming Sands.Kabira Crossroads gives you 2 life, and tapps for {W}, but enters the battlefield tapped. Radiant Fountain also gives you 2 life, and enters the battlefield untapped, but only tapps for {C}.
Looking through the deck again. Not sure I like Heroes' Reunion and Predator's Rapport. Once off life gain effects, regardless of how much life they gain you, seems weak to me. I'd use their slots for search / draw effects to get to your more stable life gain cards instead, or missing combo pieces. Harmonize and Elvish Visionary are excellent green draw spells. Commune with the Gods "searches" for either a creature or an enchantment, both of which are combo pieces for you. I'd also swap out Soulmender for Chalice of Life / Chalice of Death. Sure, it costs more mana, but it's not as vulnerable to removal and it supplies an alternative win condition.