Two Clocks

by eunhathes on 25 June 2021

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (4 cards)

Creatures (1)


Instants (2)

Artifacts (1)

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Deck Description

Mana rocks accelerate into Arcum, which moves into Bridge or Clock to start powering out lock pieces.

Teferi's Puzzle Box + Narset, Parter of Veils / Hullbreacher
> Opponents may no longer draw cards.

Karn, the Great Creator + Mycosynth Lattice
> Opponents may no longer activate abilities of their permanents.

Void Mirror + Knowledge Pool
> Players may no longer play spells.

If these locks don't immediately end the game, then proceed to swing with literally anything with Eldrazi Conscription on it. The game should end fairly rapidly afterwards.

Deck Tags

  • Commander
  • Mono Blue
  • Artifact
  • Combo
  • stasis
  • Competitive

Deck at a Glance

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This deck has been viewed 442 times.

Mana Curve

Mana Symbol Occurrence

029000

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Two Clocks

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