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This is just me having a bit of fun with some of the cool combo's associated with Solemnity. Combo 1: Solemnity + Geralf's messenger + free sacrifice outlet= Infinite damage(Geralf's messenger only able to stay dead once it has a +1/+1 counter on it. Solemnity prevents Geralf's messenger from getting any so it can keep being sacrificed, returning to play from the graveyard and opponent losing 2 life each time)Combo 2: Solemnity + Chronozoa + free sacrifice outlet= Infinite aids (infinite dmg if blasting station is in play)(Chronozoa only doubles up once it has no counters on it when it dies so you have solemnity in play, thats sorted, now any way of killing it and each of those tokens also enter the battlefield with 0 vanishing counters etc etc, as blasting station untaps whenever a creature enters the battlefield, it can ping opponents hp till dead)Combo 3: Solemnity + Dark Depths= free 20/20 flying indestructible(You only need Solemnity for this combo, you play your land drop and bam, you got the nuts!! Free win EZ Clap)
Please note: "Solemnity doesn’t remove any counters players or permanents already have."... So you cannot play Solemnity after playing Dark depths and expect to instantly gain a 20/20 flying Indestructible (this is why we play vampire hexmage)"If an artifact, creature, enchantment, or land would enter the battlefield with counters on it at the same time that Solemnity enters the battlefield, Solemnity doesn’t stop it from getting those counters.""Damage from a source with wither has no effect on creatures. No -1/-1 counters are put on them, and no damage is marked on them. The damage is still dealt for purposes of effects that care about damage, such as lifelink." as with infect"Counters can be put on cards that aren't on the battlefield. Notably, suspended cards will still get time counters." So you cannot expect Solemnity to combo with Greater Gargadon to get a free 9/7. Or expect Ancestral Vision to resolve instantly.
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