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No rares and it has to be 15 dollars or less.The point of this deck is to play weak Infect creatures then pump them with spells like Giant Growth until they have 10 poison counters.
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Well I don't know much about Infect but looking into it briefly my only guess the faster the better, also any form of evasion would be great too. I would recommend dropping Cystbearer for Plague Stinger; your only losing power but gain flying for 2 CMC. I could also recommend dropping Titanic Growth for Predator's Strike; 1 less +1/+1 but Trample would prevent a chump block. Vector Asp also looks good too, 1CMC for a 1/1 that you can give infect for 1 black mana. Aphotic Wisps also gives a creature fear for 1 black mana (another evasion tactic) and draws you a card.The deck looks great, I hope I helped and if you have any more questions just ask :D
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I agree with you, but the main problem is I planned on making this G/B, but I had a huge Green to Black ratio.
If you swing more towards the Black part of the color wheel you also have a new standard card Mogis's Marauder which can give quite a few of your infect creature's Intimidate, so long as your not playing against the same colors that is. I tried looking Rite of Consumption rulings up that if you sacrifice the creature the damage dealt is done in the form of counters or just flat damage but couldn't find my answer. You may look into that to as it may get those last few counters on your opponent that you need, if it works that way.
I don't think it would give Poison counters, because Rite of Consumption is dealing the damage not the creature.
Yea, I was just about to post i that; I just found out :D
To go with your Giant Growth, Titanic Growth, and Monstrous Growth, maybe add Enlarge. It's not as cost effective as what you have, but adds trample and your opponent must block that creature. The trample might provide a benefit for defeating your opponent faster with your infect.
The point of infect is you DON'T want them to block usually.
Yes, but adding 7/7 and trample would still help overrun the player with poison counters quickly, even with the blocking.
Swapped out Monstrous Growth for Enlarge, and it works amazing. +1
So I just threw this together don't know if it would work or not but trying to utilize more of a evasive playstyle, I wish I could run 3 colors for the Growth effects as they seem like they would be really strong with infect but alas budget building struggles past 2 colors :(http://www.mtgvault.com/sway/decks/hyper-budget-infect/