Fair enough :) I think though, upon closer inspection that what's bothering me is Grave Titan, Sheoldred, Grimgrin and the Quicksilver Amulet. They push the curve too high for a deck with very little draw. And while the Amulet would be nice to kick in your fatties, you're spending two turns getting a creature that will most likely get removed, not to mention you have to rely on it to get Grimgrin in to play. By that time, ramp has already dropped it's second Titan and RDW has you down to 6 health. Also, without those non-zombies you can run Call to the Grave, which is one hell of a win condition if they don't have an answer and it rounds out the top of the curve nicely. Also, check out the card 'Adaptive Automaton', another solid 3 drop for tribal. My 2 cents :)
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Forgot to put in the correct lands :)
This deck is too slow.
Nice deck. I'd add 2 more Blightning and remove Banefire. Check out Rotting Rats instead of Oona's Prowler, most decks will kill the prowler with ease, Rotting Rats has synergy with Megrim and Demigod of Revenge and is also Unearth. Also, remove 2 lands and add 2 more Megrim.