I'd clean the deck posting up by adding the X number by the card instead of 1 x over and over. I'd say add some Llanowar Elves to the mix, adding to your mana pool. 1/1 tap for 1G. Another idea would be to add Overgrowth Land Enchants (Enchanted Land taps for addition 2G) so that 1 land taps for 3. The faster you get land and land creatures the better. ---- Vote and Comment on my deck "FLASH FIRE" - http://www.mtgvault.com/ViewDeck.aspx?DeckID=15343
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One suggestion I have to help with Aeon and Reality Strobes is to add 2 Paradox Hastes to the deck. This adds an extra upkeep step to your turn. Having 2 + standard means 3 per turn and Reality Strobe will proc every turn, and you can get Aeon into field quicker with the same effects if it ticked at normal speed. ---- Vote/Comment On My Deck - http://www.mtgvault.com/ViewDeck.aspx?DeckID=15343 (FLASH FIRE)
Very nice design. Looks very fast and leaves little time for an opponent to gain fast enough control. At the same time its very simple 4x of each peice w/ 16 land. Very nice. Latest Deck Design! - http://www.mtgvault.com/ViewDeck.aspx?DeckID=15343 (FLASH FIRE)
Kithkin Rabble -> is good, unless your having a bad game and only him to play. Specially if your playing against black that uses alot of kill spells etc. Maybe reduce to 1 or 2, 3 is a bit overkill and depends only on other cards and if you don't have any good luck you might get stuck with 3 of them and nothing to combo with. Springjack Shepherd -> is descent, but not needed in the deck you have. It gives you defenders, but your other creatures should be able to handle it. Plus 0/1 arent really useful figuring they are only goats. Also shrinks your deck by 4. -------------------------- Please Rate/Add Input to my decks: @ FLASH FIRE: http://www.mtgvault.com/ViewDeck.aspx?DeckID=15343 SILVER STRIKE: http://www.mtgvault.com/ViewDeck.aspx?DeckID=6631 SAP OVERRUN: http://www.mtgvault.com/ViewDeck.aspx?DeckID=6625
-- DECK UPDATED / REDESIGNED -- Comments/suggestions open!
open to suggestions and comments.
Added: - Virulent Sliver (4) [All Silvers have Poison 1] This allows for a quicker kill. Still working on this deck as I go...
Removed: - Hivestone (1) - Pacifism (4) - Molder (1) - Holy Day (1) - Children of Korlis (2) Added: - Quilled Sliver (1) - Lava Burst (2) - Pyroclasm (2) As far as removing all the slivers that are only 1 of a kind in the deck, I can't really do. All my slivers are in the deck now. It does win sometimes. So any suggestions on what slivers ARENT needed that don't seem to bring anything good to the table? Thanks for the advice so far!
Open to comments/suggestions regarding this deck.
Accepting any forms of advice, I am initially trying to get the deck cut down to around 60 - 70 cards at most. To keep it from being too bulky. Thanks in advance for suggestions / ideas.