(Standard)Idle Hands -> Devil'..

by enel39 on 26 April 2012

Main Deck (60 cards)

Sideboard (15 cards)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

"A devil's hands are never idle"
"Behind every devil's mayhem lurks a demon's scheme"
"It's not fun until someone looses an eye"
"Demons massacre, devils annoy"

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,071 times.

Mana Curve

Mana Symbol Occurrence

0190240

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for (Standard)Idle Hands -> Devil's Playground

I think that Tibalt is going to become a pretty frequently seen card in the near future.

0
Posted 26 April 2012 at 18:39

Permalink

yea, for 2 mana he's a low risk PW with some pretty flexible uses. I like him mostly because you can get him out early and I think mentally, players don't like PW's on the board for too long. So opponents will likely scramble to get rid of him.

0
Posted 26 April 2012 at 19:27

Permalink

plus, if you can keep him out, use his -6, to take all creatures, then use sundail of the inf. to keep them all.

0
Posted 26 April 2012 at 19:52

Permalink

ha, that's a nice idea.

0
Posted 26 April 2012 at 19:55

Permalink

i like it, but i feel like you need more spells if your going to run x4 Delver and plan on having them flip to become a threat. Maybe drop the chamber breakers and add 2 more uncanny speed.
Turn one you play your delver turn two you flip it and add +3/0 to swing for 6.

0
Posted 26 April 2012 at 22:27

Permalink

yea I was thinking that too. Might be a good idea.

0
Posted 26 April 2012 at 22:48

Permalink

i like rush of blood for this too

0
Posted 05 May 2012 at 19:15

Permalink

the creatures' power in this deck isn't particularly high. I think I benefit more from uncanny speed in this case, though I'm always debating between uncanny and rush of blood every time I put one in.

0
Posted 06 May 2012 at 10:50

Permalink