Enderlewis

5 Decks, 4 Comments, 1 Reputation

an effective ally deck as to be able to drop an ally every turn. 16 isn't enough, you shouldn't need to rely on spells to boost your allies up.

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Posted 17 April 2010 at 16:55 as a comment on green red ally stomp

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I have never had an issue not having an ally drop every turn. I don't know what you mean by consistancy. I know the other comment said to many singles, but with an ally deck, you don't need multiples because their abilities activate every drop.

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Posted 11 April 2010 at 11:47 in reply to #60936 on Life Madness Allies

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The singles issue is due to those are the g/w allies I have on hand. I may try to get a Felidar from my cousin now. Marshal's anthem has been a game ender for me when I have used Harabaz druid to multi kick it and return 5 allies to my battlefield at once. I took out the boost enchantments and if I get another join the ranks it will go in.

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Posted 10 April 2010 at 08:54 in reply to #60732 on Life Madness Allies

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ally decks rock, check out my two. this one looks good, i'm personally a fan of hagra diabolist.

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Posted 09 April 2010 at 18:48 as a comment on Into the dark Ally void v2

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