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I am still testing it out, but the idea is to play phyrexian cards like Moltensteel-Dragon and use them to bring out a seven mana creature like Hellkite Igniter or the white praetor early in the game (as early as round 4). The Rage extractor combines nicely with all the phyrexian spells and Metalcraft is basically always on, since there are nearly only artifacts in play. The Vault skirge or the spellskite get sacrificed for glissa, who returns the sacrificed stuff each time you kill something. The act of aggression allows you to sacrifice a creature of your opponent for the bithing pod, the wurmcoil engine provides some life and is great for the birthing pod to get the white praetor. It can be fetched for a slash Panther. Since nearly everything can be paid fr with life as well, one is never really colour-screwed. I'll play it tonight at FNM and let you knw how it fares.
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I really enjoy this build. My friend got all excited about the rage extractor and made something similar and it works pretty well. The mana curve is a bit funky, I'd say put some of the decent lower cost stuff, it's easy even with the phyrexian mana stuff, mental misstep would even be a good way to put it into the lower half.
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or git. probe or mutagenic growth
hi mate looks a good build but sounds like your relying on a lot of cards to come off together from your deck description, have you played it yet and how has it faired ?
you seem to have a lot of one off in here hoping to help with certain situations but obviously without playsets are limited to how often they come out it may be worth focusing it on the things that work with the whole deck and seeing how it goes this might mean you have odd situations that you just cant deal with sort of like how a mono black deck would struggle with artifact removal (not so much these days) but you get my drift but generaly the whole deck will function better for being focused, i like the encourperation of metalcraft like you say its nearly always on so use it right !, and hellkite igniters a good one with this, whilst writting this i realise that you get round the one offs by fetching stuff with the birthing pod !, as its the key card you must run 4 to guarentee drawing one !, and maybe consider adding some tutoring, some nasty combo's in here im liking it the more i look at it, this new pain cost stuff and noot being colour screwed is pretty cool huh ! ?, some mana myrs would prob help cast the pods and dragions sooner as you can only swap 1 a turn with the pod as it taps so if you can cast the dragon quicker then use the pod to get the preator 1st fetch then that would be the ideal situation a clever well thought out deck well done.
hi if poss take a look at jor dropper and elves and co on my page, hope the above helped, cheers.
Thanks for the feedback, it worked surprisingly well, I went 2-1-1 and could have won the last match, if didnot commit so many mistakes in playing the deck... The Birthing pod with the rage exractor worked great. I'll leave it at three birthing pods, as more than one birthing pod proved not to be so helpful. One in play is enough. I'll concentrate on less colours and have removed green except for the birthing pod and added a kuldotha phoenix, perfect fr sacrificing :) I'll create an updated versin soon.
very pleased to hear it and you'll make less mistakes as you get used to playing it some decks tazke some learning, i'll look foward to the new version, if you get chance check out my elves and co deck i'm quiet excited about it !, cheers
Hey, I finally put something similar together and will definitely be making some changes thanks to this list. I completely forgot about my metamorphs! Also have to find some spellskites to protect the extractor. I used 2 palladium myrs and 3 alloy myrs instead of the sphere of suns. Also, I put 4 galvanic blasts in to take advantage of the perpetual metalcraft going on. Thundering Tanadon is also quite nice for 6 insta-damage... Nice build, Check out what i have if you could. id 198144