Blue Green Allies v2.0

by elthmeerom on 07 June 2010

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (8)

Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Mill, trample, wolves, or flyers. Pick your poison.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

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This deck has been viewed 856 times.

Mana Curve

Mana Symbol Occurrence

0150024

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blue Green Allies v2.0

Nice lookin deck man.. No Fetch Lands or Dual Lands? I mean other than Terramorphic? I would drop the raptors, add 1 turntimber ranger, add one shapeshifter and excavator, and add one loremaster. Would also sideboard naturalize..Just my 2 cents though :)

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Posted 28 June 2010 at 19:51

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and a good opinion too. dual lands don't help much. (no UG) and fetch (misty rainforest) is an upgrade for terra (on a budget.) Halimar is great, but oftentimes decking someone doesn't happen or backfires (Em, Kozi, and Ula). I use him as a cheap body. Fliers that get bigger always kill if left alone. loremaster is fluctuating at 2-3 though. He is pretty good, I just didm't notice b/c of cost. Thanks for the input though!

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Posted 01 July 2010 at 04:28

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I'm also thinking of replacing sleep with naturalize or into the roil.

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Posted 01 July 2010 at 04:29

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