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My Karn EDH deck. Karn is my general of course. Since new rules were changed I can no longer use basic lands, so here it is trying to use lands that can only add colorless mana.
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I am not sure if it is illegal for me to have storage lands in this deck. Since it has to all be colorless and I believe I cannot have any cards with mana symbols other then my general's.
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As far as I know yes it is illeagle to have a mana symbol that does not appear in your generals casting cost on any other card included in the deck for EDH format.
Well I have one thing to say for this deck: Akroma's Vengeance :D. Im kidding, nice deck and nice idea!
I have to point out that when I had this deck. I only lost one or two games out of like 20-30 in multiplayer. Most potent EDH I have ever made. Next would be my Azami wizards EDH, but this one rocked many control and or aggro EDH's. I would suggest this.
No, you can't have mana symbols that aren't in the mana cost of your general, which appears to be a significant portion of your deck. I'd consider using Urborg Tomb of Yawgmoth, Dark Depths, Coldsteel Heart, Mishra's Factory, Mutavault, Mishra's Workshop, Akroma's Memorial, Darksteel Citadel.
Yeah, the Storage lands are illegal in Karn, as are the Basics you have (also Mizzium Transreliquant and Cranial Plating). However, you don't really need them. It takes a lot of work to get them all, but there are enough colorless-producing lands out there to build the manabase. Definitely make it a priority to get Crucible of Worlds in here, and then Strip Mine, Wasteland, Ghost Quarter, Gargoyle Castle, and City of Traitors all become nuts! Also, Rings of Brighthearth + Basalt Monolith is a nice infinite mana combo. Otherwise, you can make massive mana off of a Blinkmoth Urn. And Staff of Domination is a great mana-sink, that you can actually use to tap your own Urn down as not to supply your opponents with any mana!
yeah the rules were different when I first started playing edh. I will update the deck to see if it's even possible to use anymore.
i love edh very good
You should check the new scars of mirrodin set, it will make lots of combos in here even better! On another note, look into getting Dross Scorpion. Untapping artifacts when you send artifact creatures to the grave yard can be super fun. (expecially if all lands are artifacts). I can't explain it well over the internet, so the key cards are Karn, Mycrosynch Lattice and the Dross scorpion. Oh, and turning the other players lands to creatures. I like what you have here. Morsious
you can only have 99 cards in your deck plus your commander so in total you can only have 100; no more no less.