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Deck does work Full of win by turn 5... with great hand turn 3. Hand: Memnite, Memnite, Mox Opal, Auriok Edgewright, Galvanic Blast, Plains, Arid Mesa 1. play land, memnite, memnite, mox opal, cast auriok edgewright, pass turn 2. draw cast and equip adventuring gear, play fetchland for turn and pop for mountain, swing for 12 + 1 + 1, cast galvanic blast to bring them to 2 3. draw, lightning bolt, galvanic blast, or swing ftw
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...and how often does this happen?
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wins consistently by turn 5. And can win turn 3 with a great hand. Thats pretty damn good these days.
turn1: memnite, memnite, mox opal, glint hawk, bounce mox opal, mox opal, land, adventuring gear, equip to glint hawk. turn2: fetchland, swing + galvanic blast = 12 damage turn3: fetchland, wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee ^^yeah that's rare but i think you should try glint hawk :)
I agree that glint hawk would be fun. I still like my other creatures a little more. I think lynx is a little more consistent though. Lynx is good with any of the 8 fetchlands and hawk is only good if i have metalcraft and opal.
Glint hawk just needs a Memnite or opal to run effectively for first turn. It doesn't have metalcraft.
Most games you just end up using Stoneforge Mystic to get your good equipments and cheat them out. There is really almost no difference between the three attackers in this deck.
maybeee its just me, but I don't see a mox opal in this deck, lol