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They are all creatures with flash and instants (exept for the costless cloud of faeries and the one-mana zephyr sprite). Play with 'enters the battlefield' abilities. turn 1: zephyr sprite turn 2: Cloud of faeries, spellstutter sprite (counter) or counterspell turn 3: familiar's ruse on spellstutter (counter) or ghostly flicker (spellstutter, cloud of faeries) turn 4: mistbind clique ... turn 7: banishing knack on zephyr, pestermite (untap zephyr), attack with mistbind clique, ghostly flicker (pestermite, mistbind clique) and many more possibilities. This deck should be able to counter many combo based decks.
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