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A Legacy bounce deck that isn't 100% mind-numbing annoying. So you opponent won't hate you that too much for playing a bounce control deck and still might remain your friend after the match. One of my favorite decks, including many of my favorite cards. Plenty of ways to disrupt the tempo of your opponents early game while you wait to set up a few Blood Clocks which will both give the other player grief and allow you to resummon any useful creatures (very good with Coiling Oracle). Since removing a permanent won't be an issue, you can let em cast em and save the few counter spells (Mystic Snake and Memory Lapse) for actual Sorcery or Instants they might have. Main win condition damage will come from dropping a few Blood Clocks and getting some creature attacks in since you can rely on bouncing their blockers easily enough. Sideboard is straight forward, but I added in Glowing Anemone in case they are running more quick weenie creatures which the Aven Fogbringer can't block without dying. Both have the same casting cost and ability, but the Anemone is better suited for defense. Any suggestions on this? It's played pretty well at FNM games thus far, even for being a deck I consider casual.
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