memory sluice isn't so great unless you're using the weenie guys. try boomerangs instead of unsummons. plumeveils are also nice for the surprise factor and they actually hit back - try substuting in for 2 of the walls?
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bill, i quote purkle: traumatise is too slow and expensive. it may seem like a good idea at first, just from looking at the card text, but it's a pretty bad card to use as a key part of a milling strategy, because it only mills half of whatever they have left. so by turn 5 or 6, by the time you get round to actually playing it, you will have probably already milled your opponent for quite a bit... and by that point it's pretty much useless. casting traumatize more than once is also pretty mana intensive and therefore a poor use of your available resources. you'll maybe traumatize (in a best case scenario) the first time for about 20 cards (assuming that out of the 60 cards in your opponent's deck, 40 are left... 7 from starting hand, five or six turns of drawing, maybe a couple of fetch spells or a mill effect as well). second time round it'll mill for less than ten cards. you're better off casting mind funeral, glimpse, haunting echoes or any number of other spells once your opponent gets below 35 cards. to be honest, if you're going to spend 5 mana on a mill spell, as late in the game as turn 5, 6 or 7, you want it to finish the game for good, wipe out nearly ALL of their deck, not just half. a well placed haunting echoes does this, as does a twinned mind funeral (also 5 mana). if either of these were rippled by the thrumming stone, that would ensure an instant win. thanks purkle
thanks for the feedback. i've made some tweaks. it's actually a little bit of a slow deck. i've won in 5 turns but it's usually closer to 10. any good mass removal cards you all can suggest? thanks
thanks for the comments. i created a deck for standard that's a little slower: http://www.mtgvault.com/ViewDeck.aspx?DeckID=18922 i considered picking up jace x2 or maybe a few sanity grindings but i haven't really even tested this deck out yet. thought about using a few traumatizes but didn't make sense if they've been hit with a couple of funerals or glimpses. let's see how the deck plays as is for a bit :)