ebichuhamster

4 Decks, 18 Comments, 0 Reputation

?????

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Posted 03 November 2009 at 17:23 as a comment on GW ally

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at FNM my opponent had 2 Ajani Vengeants and 1 Liliana in play, 6th turn.

really.. WTF!? if i have no plainswalker/plainswalker removal my deck is useless?!....sigh...these cards are too powerful

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Posted 03 November 2009 at 17:21 as a comment on The planeswalkers

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needs a couple of fetchlands... at least.
you only have 3 spells to go get lands.. since this is completely landfall-dependent i suggest you remove ior ruin expedition -OR- grazing gladehart. I understand that they get the benefit from landfall, but i think you should get more lands instead of having more effects when the land enters play. You allready have Ob nix and Roil and Rampaging (I would keep 3 copies of each since this is the main winning strategy).

You should definitely add Rampant Growth or Khalni Gem for their mana/landfall purposes. I understand the want for adding 2 birds of paradise but since your deck should get the lands you need via harrow/khalni heart/khalni gem/rampant you wont seem to be using the birds to their full potential. Great card, but I'd run 4 or none at all in a deck....

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Posted 03 November 2009 at 17:17 as a comment on Standard Landfall Deck UBG

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also i should say that this depends too much on the Master Sculptor. Add some counter spells or some kind of protection for it.

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Posted 20 October 2009 at 21:34 as a comment on artifacts

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I'm pretty sure you can't have more than 4 artifact lands.

I would add another Canonist just to make sure. (either way I don't have much experience with artifact decks)

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Posted 20 October 2009 at 21:32 as a comment on artifacts

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prmal bellow isn't bad, but if you want to protect those allies, (and if the second G is availiable) you should use Vines of Vastwood ^_^

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Posted 20 October 2009 at 01:07 as a comment on Esper Allies

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oh, and the dual lands are good in any color deck (better if it's both colors, but with just 1 color these cards are still good). The reason being that by sacrificing them (with 12 in this deck i'd say the probability goes for 1 main hand, 2nd or 3rd in upcoming draws) you reduce the number of available cards you can draw (just by a minor %) hence you have more probability (again, by a minor %) that you will draw the cards you want.

And if with lotus cobra and ob nixilis are in the deck, these lands are a -must- have.

What i don't know is why didn't harrow make the cut? Maybe the 3 mana cost was too much?

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Posted 15 October 2009 at 13:03 as a comment on RampageTheFallenWorld

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does WW really work that well?

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Posted 15 October 2009 at 12:56 as a comment on RampageTheFallenWorld

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not trying to be an ass,,, lets see...ok i'm still not sure what you're going for after viewing all cards i didn't know... if you're trying to get more creatures in the field you need more land search help,,, maybe Expedition map may help or birds of paradise... too many concepts ... you need to narrow it down just a bit

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Posted 14 October 2009 at 21:38 as a comment on dragon start, ally twist

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how dows it work?...a see a lot of big interesting creatures,, even counters,, but i don't see a forward strategy,,, and why only 1 harrow?... really confused... trying to exploit too many concepts for my taste...

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Posted 14 October 2009 at 21:31 as a comment on dragon start, ally twist

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ebichuhamster

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Posted 13 October 2009 at 22:59 as a comment on Member Database

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Obsidian Fireheart is there for what reason?

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Posted 13 October 2009 at 22:49 as a comment on Reformation

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OMG. i propose a new card: an ally (better with flash) that when it comes into play(or any ally), it removes any number/all allies until end of turn!!!.... this is never coming out >_<'''

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Posted 13 October 2009 at 21:12 as a comment on Allies Support

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uuuu yea love the allies. Would have LOVED to Astral Slide my way to a sure win with them X_X.
please comment on my little ally deck!:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=30044

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Posted 13 October 2009 at 21:07 as a comment on Aliies Expedition

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Updated the UW control! Just in case you still think it's a pretty good idea...http://www.mtgvault.com/ViewDeck.aspx?DeckID=28484

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Posted 25 September 2009 at 04:47 as a comment on Torched

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Ok, so I updated it and removed the scepters and the unbender tines which were really out of focus, and I added the Mirror-Sigil Sergeant and Oblivion Ring (love this card). I would've added plumeveil but now this deck will still be legal after Oct. 3 ^_^.
This does look promising!
Thanks again!

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Posted 25 September 2009 at 04:45 as a comment on UW Control

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Thanks!

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Posted 25 September 2009 at 01:39 as a comment on UW Control

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