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I would cut "Fog" and add some protection for your creatures, e.g. "Vines of Vastwood" Furthermore I would add 2 more turors but reduce the number of finishers you use. At the moment you have 18 defenders against 12 finishers, which seems a little bit to much und the finisher side to me Some suggestions, based on a quick card- search: Carven Caryatid ({1}{G}{G}; 2/5; defender; when Carven Caryatid comes into play, draw a card), Thallid Shell-Dwelle ({1}{G}; 0/5; defender, At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play), Wall of Vines ({G}; 0/3; defender, reach) Sideboard: Tree of Redemption ({3}{G}; 0/13; Defender {tap}: exchange your life total with Tree of Redemption's toughness.) An alternative to "Green Sun's Zenith" (banned in modern) could be "Primal Command", "Time of Need" (when you work with legendarys) or "Tooth and Nail" I hope I was able to give you some ideas Greetings Muktol
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Thanks for your comment, it gave me nice ideas. You're right about "Fog" and "Green Sun's Zenith ;-)