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This is a pretty fast deck, though probably not as fast as a 60 card deck. This is a token deck centered around Emmara Tandris, Vraska, the Unseen and Entreat the Angels. I have added a lot of mana ramp to this so that Emmara can be played mid game instead of late game; and so that I can charge Entreat the Angels up really high. I have played several games with this deck in free-for-all and two-v-two. It makes an excellent team deck especially if your team-mate is using a slow heavy deck. It is also a deceiving free-for-all deck. With just a few centaurs and 1/1 birds it doesn't look very imposing, until you play Entreat the Angels and suddenly you have four or five 4/4 angels with flying.
Early game:Ramp up the mana with mana creatures and enchantments while using centaur token producers to provide blockers.Mid game:Throw out a few 4/4 angels and prevent damage dealt to them with Emmara Tandris. Put out Vraska and start charging her up.Late game:Use Vraska to put out Assassin tokens and poplate as much as possible, (enchant an assassin token with Unflinching Courage if able,) if the game goes too long Worldspine Wurm will make a nasty game breaker. By the end of the game this deck should have a lot of 4/4 angels and several 1/1 assassins all under Emmara's protection.
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