Esper Exalted

by dynathy on 04 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (1)


Instants (3)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The Goal:

Combine Life gain, with Exalted to make a heavy hitting, hard to kill deck.

The Means:

Vault of the Archangel, Extort, and Exquisite Blood.

The Fix:

Dispel for when they try to remove your only attacking creature, a bit of control to keep there field locked down, and removal.

How to Play

Besides the Vizkopa Guildmage+ Exquisite blood combo, which is really only here for a bit of finesse, this is your basic exalted control deck.

The Cards:

Knight of Glory: There are plenty of dangerous stuff in black, so this guy can keep you safe. Add in the exalted, and he becomes a really useful card.

Knight of Infamy: Even MORE useful than Knight of Glory, This card will stop that pesky boros elite, champion of the parish, and that double striking shiny sword paladin who is always screwing you over early game.

Sublime Archangel: She qives everyone exalted. They already have exalted? Oh then she gives it to them again. This one will be who you swing with against the Aggro.

Vizkopa Guildmage: Really useful for the combo, but still is perfect for giving you some life link? Just swung for ten but it was chump blocked? No problem.

Blind Obedience: Stops. Aggro. Cold.

Detention Sphere: Oblivion Ring + 1, nuff' said.

Exquisite Blood: If a card is only useful in one broken combo, then its not very useful at all. This card, is NOT one of those cards. Anytime you deal damage you get that much back? Its like you can stack lifelink now!

Dispel: Keep these around for those removal. No you don't! I am going to counter that Azorius Charm!

Murder: Strait up destroy it.

Sphinx's Revelation: Anytime you can draw x more cards, and gain x more life, is going to make the game go by better.

Syncopate: Great counter. Oh you play USA X? Nice, I got just the card for that. (Pssss... It's this one)

Tragic Slip: Gets passed indestructible.

Ultimate Price: Mono colored creatures get killed? Thats too awesome.

Supreme Verdict: Your Reset button

Land:

Vault of the Archangel is the only trick here. Because your Creatures weren't deadly enough. Now, you can make some pretty awesome blockers. A usual weakness in exalted decks, low defenses. That's what are lifegain is for. So take that damage like a man.

(remember to grunt when they swing at you)

Deck Tags

  • Esper
  • Exalted
  • Extort
  • Standard
  • Infinite Combo
  • Infinite Lifegain
  • Infinite Lifeloss
  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,382 times.

Mana Curve

Mana Symbol Occurrence

20221800

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Esper Exalted

So, what do you think? It address some of the weak points in most exalted decks, as well as keeps up with some of the meta. A solid build if I do say so myself. However, there is always room for improvement. Why don't you post some suggestions below, if they are good you'll gain rep!

Yay Rep!

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Posted 04 March 2013 at 18:20

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Well. I would do:
-2 vizkopa,-2 blind obedience,-3syncopate and -2 exquisite blood.
Add 1 more archangel
-4 dispel +3 negate +3 essence scatter
+2 knight of glory +1 supreme veredict
+1 detention +1 ultimate price +1 tragic slip

I made one discard and one mill deck today, if you want to take a look
http://www.mtgvault.com/aliski/decks/no-handnot-my-problem/
http://www.mtgvault.com/aliski/decks/i-just-cant-stop/

1
Posted 04 March 2013 at 20:49

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You would drop an infinite life loss combo?

Looking at the meta, you'd drop dispel? Especially when there are plenty of two drop instant removal? Right now it is optimized for aggro, and the dissipate will be plenty to stop midrange.

Lastly, Knight of Glory isn't half as good as Knight of infammy when you take a look at the meta. The black cards you'll see? Well the zombie who enters tapped and deals to damage (forget his name) or rather zombies in general, you can't stop the nighthawk anyway so why bother, other than that dimir cards. There is one rackdos card, that'd he'd be worth stopping but that is it. Since black is usually thrown in your rackdos removal or esper control, he wont see very much action at all. So no, I will not run four copies of Glory, not in this standard.

Okay, a third supreme is nice, but If I was going to run three copies of a field wipe, I would have a mutilate in there, get passed a few indestructible creatures that you may see. (Ahh! Avacyn Angel of hope this game went from bad to worse!)

Okay, okay, okay. There is always room for more control. However, this deck needs a certain amount of creatures on the field. To much control, and your exalted will never be lethal because you have to cut down on creature slots. There is a fine line between how many creatures you have, and how much control. If I followed your suggestion, It would look more like what I would be siding into. An Esper control deck that relies a heavy beater.

Think about it, one more detention, one more ultimate price, one more tragic slip. That leaves me with only seven creatures. That would make exalted useless.

Right now I run ten, with plenty of sources to give them lifelink. So, it is more normal to have three to four creatures buffing each other during mid game. Which is enough for exalted, since its pretty aggro itself. While I am thinking about it, I need to run the exalted land.

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Posted 06 March 2013 at 02:26

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hey since you're running blue, maybe you would want to add in invisible stalker on the sideboard. with exalted he's a beast!!! hexproof? freaking hard to kill!!

1
Posted 05 March 2013 at 17:28

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Good suggestion, not necessary though. However, if you throw in some ciphers, and kept the idea about exalted, it'd be more than worth that one card. Say four of him, some Sublime, and knight of infamy. That'd be all you'd need. Remove exquisite blood for some mental vapors, take out viskopa for some undercity plague. You could make a pretty good deck. You would have to mess around with the mana curve.

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Posted 06 March 2013 at 02:34

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I am not sold on the value of the angels that is only giving two other creatures exalted. I would see the value if they were used with more creatures/tokens without exalted. My use for the angel would be token generators to quickly boost a creature while the angel is in play. I am thinking there is small chance of getting both non-exalted creatures out at the same time and less benefit than dropping a couple of tokens for a quick boost.

That said, I do like the idea. I am looking to build a standard deck for a tournament in a couple of weaks and have been focusing on w/b exalted. I like adding blue for the revelations and board wipes though.

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Posted 15 March 2013 at 18:06

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The angel stacks the exalted. So a creature that already has exalted, would have exalted exalted. That is to say, +2/+2 when ever a creature attacks alone, instead of the +1/+1.

Please read this quick though, since it is critical that you know that before making your deck.

Thanks for checking out my decks man. I'd love to see what you make when you are done.

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Posted 18 March 2013 at 02:24

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