Hydra/Simic Combo/Aggro (TIPS)

by duxrule on 10 May 2013

Main Deck (60 cards)

Sideboard (0 cards)

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The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

The deck has a high emphasis on the synergy between Primordial Hydra and Master Biomancer/Gyre Sage. it's a bit of a mix between a standard aggro and a combo.

I'm open to suggestions though, and would love some people with more experience in high level play to give me some feedback/tips!

How to Play

It's generally a high tempo deck. Early game you have Zameck guildmage to bolster card draw and Gyre Sage to get some early evolve/mana ramp. Optimally you'd be looking to play an a 3rd turn Hydra and let it start stacking. By turn 4 you would be looking for Master Biomancer. After a few turns of Hydra stacking you can Bioshift some counters onto Master Biomancer to bolster your creatures further as they come in, or Gyre Sage to ramp into a second Hydra. Zameck Guildmage/Master Biomancer has some good synergy with Vorapede. Simic Manipulator can be used to deal with specific creature threats (Stuffy Doll, defenders, etc)

Typical win condition would involve a beefy Elusive Krasis or a stacked up Hydra. Can also overwhelm the opponent with a lot of very strong creatures.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0310049

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Hydra/Simic Combo/Aggro (TIPS)

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