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Hey guys. Thanks for taking a look at my Standard Green/White/Blue Flicker Deck idea. I have <1 year experience playing magic so I figured I'd post this online to see what others thought before I invest more money getting the cards. The general idea behind the deck is to use the flicker mechanic to gain life and tokens. I was inspired to make this deck once I learned how versatile the flicker mechanic can be in play. Some notes on card choices:Armada Wurm: ETB effect creates 5/5 tokens with trample, albiet in later gameThragtusk: ETB effect gains 5 life and LTB effect creates 3/3 tokensCathedral Sanctifier: ETB effects gains 3 life - maybe I can do withoutTrostani: gains life equal to toughness of creature on ETBFiend Hunter: Can permanently exile opponents creature if flickered when summonedStrangleroot Geist: Can persist undying effect by flickering
Yea... Haven't really played this deck
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I am trying to assemble a Esper (B/U/W) deck with flickering effects, mainly obzedat ghost council and cloudshift, thinking of adding ghostly flickers now, but i think both of us need ways of getting thru cards faster, drawing more cards that is.
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I am trying to assemble a Esper (B/U/W) deck with flickering effects, mainly obzedat ghost council and cloudshift, thinking of adding ghostly flickers now, but i think both of us need ways of getting thru cards faster, drawing more cards that is. it seems your mana curve is too high, you cant play much until the higher mana cost creatures where it gets very exciting.