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Titanshift with card draw and disruption against storm.
It's titanshift, but splash blue for tempo control and hand advantage.I play titanshift at my locals, and there is too much recovery/disruption to consistently get a streamlined turn 4. I'd win game one but then get out-sideboarded with land hate and stall, and I found the deck not fast enough to justify a purely proactive playstyle. I'd consistently run out of steam against naya kikichord, artifact control decks, and soulsisters. Storm and Restocombo decks can also be aggravating as a matchup.This is a more midrange take on titanshift, with a ton of deck thinning and a way to replenish hand lategame. We're gonna test it out and see if splashing blue makes a difference.Constructive advice and/or card suggestions are very welcome!
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NOTE: Set by owner when deck was made.