Spiders

by Duelshark99 on 08 December 2014

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck was inspired by my interest in green magic lately. I saw boar umbra and thought "this card is so boss!" and promptly made this deck.

How to Play

Basically you hide behind your weak spiders with deathtouch that you pop out so easily until you can conjure up some enchantments. when you enchant your creatures you can do crazy things like deathtouch+totem armor or deathtouch+trample and make them +3/+3. the deck focuses on deathtouch and totem armor.

Deck Tags

  • Mono Green
  • Green
  • Deathtouch
  • Enchantment

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 996 times.

Mana Curve

Mana Symbol Occurrence

000047

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Spiders

Swarm Yard <- you want this land in this deck

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Posted 13 December 2014 at 06:33

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thanks for the tip, i added the card!

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Posted 13 December 2014 at 07:40

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I like this deck. It beholds Great potential to be crazily overpowered. What you may want is some way if gaining things like indestructible and first strike to pair up with the deathtouch.

I know it goes against the tag but maybe you could splash white with the Archetype of Courage and Ephemeral Shields etc. to do this.? just a thought.

Seems fun. Thumbs up from me!

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Posted 13 December 2014 at 17:37

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Regenerate from Swarm Yard covers what you want to achieve with the first strike / indestructible.

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Posted 13 December 2014 at 20:46

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No it doesn't. It just keeps them alive for a little longer. The definition of regenerate:

"The next time this permanent would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat."

So if you regenerate a blocking spider you remove it from combat as if no blockers instead are declared. This also leaves you hopeless against large creatures like a Primordial Hydra with trample. That's why you need some way of getting your damage in first with the ability to kill almost anything.

Regeneration is mainly used in aggro decks if an attacker needs to be 're-healed,' if you like.

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Posted 14 December 2014 at 15:32

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