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Typical 'storm' mechanic, with a couple added twists! Any suggestions are welcome & greatly appreciated! Thank you
Set-up your hand in early turns to then 1-shot your opponent with a storm stack of spells. Example:Turn 1: Scry land or Basic. Leave open for Lightning bolt/OptTurn 2: Any untapped land. Baral or ElectromancerTurn 3: Any land. Leave open for counterspell/Lightning boltTurn 4: Any untapped land. Ral, +2 to scry or Gifts Ungiven to setup spells for future stormTurn 5: Any untapped land. Storm: Opt/Serum/Sleight + Pyretic Ritual/Manamorphose + Grapeshot. -2 Ral to Duplicate
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NOTE: Set by owner when deck was made.